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Conditions

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(Redirected from Infatuated)
Conditions

Conditions are status effects inflicted by several items, weapons, and NPCs. Each condition hinders your gameplay in a different way until a certain number of actions/moves. These conditions can be used to your advantage by using your own weapons to inflict these harmful effects to NPCs and other players in combat.

Conditions last for twice the number of NPC actions as they do on PCs.

List of conditions

Condition Symbol In-game description Effect Duration Cured by Blocked by Armour
Annoyed AAA Loss of 1% accuracy for 15 turns -1% Accuracy 15 Attacks No
Bleeding 🩸 Loss of one health per movement 1 damage per movement. Until Death Vile Serum

Human: Bandages, Medkit, Surgical Kit, Suture Kit

Vampire: Bag of Blood, Bag of Plasma, Bottle of Blood Wine, Human Heart

Yes
Blinded 👀 While blinded you have a chance to fail moving or attacking. 50% chance to fail to move, 45% chance to fail to attack 3 Actions Human: Bottle of Eye Drops No
Burning 🔥 While you are burning you will take 2 HP damage with your next 6 actions. Lose 2 HP per action 6 Actions Fire Extinguisher

Human: Tube of Burn Cream Vampire: Vampiric Master Blood Vial

No
CatScratch Fever ? Dealt by a infected cat. Causes you to take 4 damage per turn for 6 turns and be unable to move. 4 damage per action, cannot move. 6 Actions Brood Egg

Humans: Box of Animal Meds

No
Cellular Corruption ? Two damage per turn due to corruption on a cellular level. 2 damage per action. Until Death Human: Medkit, Surgical Kits

Vampire: Bag of Blood, Human Heart, Maladictus Vial, Bottle of Viper Poison

Zombie: Brain, Human Heart, Maladictus Vial, Rotted Meat, Bottle of Viper Poison

No

Chilled

While you are chilled, several attempts to move will fail. Unable to move from tile 4 Moves Vile Serum

Vampire: Vampiric Master Blood Vial

Zombie: Infected Waste

No
Curse >.< Take 3 damage for 5 turns 3 damage per action 5 Actions No
CURSE OF DUMPTRUCK 🐈‍⬛ 10 DAMAGE PER ACTION UNTIL YOU DIE YOU CANNOT HEAL 10 damage per action, unable to heal Until Death No
Dazed While you are dazed, your attack success rate is reduced of 5%. -5% hit ratio to all weapons 10 Attacks Seonghwa Soku

Human: Box of Animal Meds, Bottle of Painkillers

Vampire: Bottle of Blood Wine, Human Heart, Vampiric Master Blood Vial

Zombie: Human Heart, Rotted Meat

No
Death If you are a zombie or vampire, you may stand again for a reasonable AP cost. If you wish to be human again, you must wait to be revived. You are dead. Stand up as a Vampire or a Zombie. N/A Standing up
(10 AP)
Yes, technically
Decay 🦷 Loss of 2 hp per 6 turns 2 damage per action 6 Actions Brood Egg No
Deep Freeze Blocks Movement, and take 2 dmg per movement for 4 turns 2 damage per movement attempt and cannot move 4 Moves Brood Egg No
Electrified Suffer 5 damage each action and have a 30% chance of being stunned, negating your action. 3 Actions No
Hemorrhage 💧 You're rapidly bleeding out, taking damage with every action. 2 damage per action Until death Human: Surgical Kit, Suture Kit

Vampire: Bag of Blood, Cursed Mummy Flesh, Human Heart, Vampiric Master Blood Vial, Bottle of Viper Poison

Zombie: Cursed Mummy Flesh, Human Heart, Bottle of Viper Poison

Yes
Infatuated While infatuated, you cannot bring yourself to harm others as much as you normally would. 65% chance to deal 5 less damage per attack. 5 Attacks Human: Bottle of "Love" Pills

Vampire: Vampiric Master Blood Vial, Bottle of Viper Poison

Zombie: Bottle of Viper Poison

No
Infected While you are infected, you will take 1 HP of damage with almost every action. Losing 1 HP when performing any action; Turns the player into a Zombie upon death. This condition cannot be inflicted on Machines and Zombies. Until Death Brood Egg

Human: Box of Animal Meds, Antivirals, Medkit, Surgical Kit

Vampire: Attacking an uninfected Human with Fangs, Bag of Blood, Bottle of Blood Wine, Dead Aquarium Fish, Hardened Mummy Blood, Maladictus Vial, Vampiric Master Blood Vial, Bottle of Viper Poison

Yes
Lethargic zzz Unable to do actions for 3 actions Unable to move or attack 3 Actions Chocolate Egg, Christmas Coffee, F4F Energy Drink, Frappe, Iced Coffee, Insiderooms Juice, Latte, Pumpkin Spice Coffee

Vampire: AB Negative Blood Bag, Strawberry Blood, Undead Insiderooms Juice

Zombie: Genius Brain, Sour Brain, Undead Insiderooms Juice

No
Malfunction 💥 Only works on machine NPC's. -Target deals -5 damage, takes 5 damage and has -5% attack success rate for 4 attacks Machines take 5 damage, deal 5 less damage, and and have 5% lower accuracy. 2 Attacks (doubles to 4) No
Monsterbane 👺 Prevents 16 actions worth of attacks from Creature, Anomaly and Werewolf NPCS Anomalies, Creatures, and Werewolves cannot attack 8 Attacks (doubled to 16) No
Pacified ° Unable to Move or Attack for 7 turns Unable to attack or move 7 Actions No
Petrified 🐍 No actions or movement for 6 turns Unable to attack or move 6 Actions Vampire: Necromantic Marrow

Zombie: Necromantic Marrow

No
Poison A poison strong enough that it even affects the undead but only for a short duration. Damages both the muscular system and the brain. Loss of 4 HP per turn for 5 turns 4 damage per turn 5 Actions Brood Egg

Human: Activated Charcoal

Vampire: Bag of Plasma, Bottle of Blood Wine, Charcoal Blood Bag, Maladictus Vial, Vampiric Master Blood Vial, Vial of a Victim's Congealed Blood

Zombie: Maladictus Vial, Liver, Victim's Blood

Yes
Recovery While you are recovering, you will show up as a corpse. When you are ready, Stand to once again fight against the forces of darkness. Stand up as an Human; or as a Vampire or a Zombie if you have the required skill. N/A Standing up

(10 AP)

Rage D: Lowers attack accuracy and search rate by 15% for 5 attacks lowers accuracy and search rates by 15% 5 Attacks Human: Bottle of "Love" Pills

Vampire: Maladictus Vial

Zombie: Maladictus Vial

No
Rotting R Loss of 2 HP for 6 turns as well as be unable to heal with items 2 damage per turn, cannot use/consume healing items, including food 6 Actions No
Scorched ? 4 damage per turn for 6 turns and lowers accuracy by 10% for 6 turns 4 damage per action, -10% accuracy 6 Actions Fire Extinguisher No
Sick 🤮 5 turns of 3 HP damage, Unable to heal and lowers attack success rate by 10% 3 damage per action, no healing, -10% to hit 5 Actions No
Snared Loss of 2 ap Unable to move from tile. 2 Moves No
Stuck While you are stuck, many attempts to move will fail. Unable to move from tile. 4 Actions No
Terrified 💀 While terrified you are too afraid to attack others. Unable to attack. 4 Attacks Yes
Waste - Lowers Damage done to others by 2 for 5 attacks. -2 damage 5 Attacks Vampire: Maladictus Vial

Zombie: Maladictus Vial

No
Weakened 💔 While you are weakened you cannot use healing items. Unable to heal yourself. 4 Actions No

Items that inflict conditions

Condition Items
Bleeding Bear Trap, Burning Fire Axe, Butcher Knife, Fire Axe, Machete, Nailed Bat, Scalpel
Blinded Flashbang
Burning Burning Barrel, Burning Bat, Burning Fire Axe, Flame Thrower, Molotov Cocktail
Chilled Fire Extinguisher
Dazed Baseball Bat, Bowling Ball, Burning Bat, Flashbang, Giant Crucifix, Grenade, Grenade Launcher, Mjolnir, Nailed Bat, Night Stick, Rock, Sledgehammer, Sling, Taser, Tombstone, Riot Shield
Death All weapons
Infected -
Infatuated Cursed Egyptian Sceptre, Magical Girl Wand
Poisoned Poisoned Silver Spear
Recovery Injector and Revival Serum
Stuck Sticky Bomb
Terrified Cursed Dagger, Cursed Egyptian Scepter, Wicked Knife
Weakened Cursed Egyptian Scepter, Killer Doll's Knife

NPCs that inflict conditions

Condition NPC
Bleeding Vampire Bird of Prey (it is possible that other vampire NPCs cause bleeding.)

-

Blinded

-

Burning
  • Pyro
  • Rioter
Chilled
  • RB-01
Dazed
  • All Soldiers
  • Construction Worker
  • Helix Researcher
Death
  • Everything and everyone
Infected
  • All Zombies
  • Helix Researcher
  • Malanid
Infatuated
  • The Cursed Pharaoh
Poisoned
  • The Deformed Child
Recovery
  • Helix Researcher
Stuck
  • Malanid
  • Malamortis
Terrified
  • The Cursed Pharaoh
  • Crow
Weakened
  • The Cursed Pharaoh
Poisoned

-

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